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Design Portfolio

As a designer and member of the social, natural, built, and technical environment, my imperative is to facilitate and engage in activities that explore inclusive attitudes, transdisciplinary collaborations (scientific, humanistic, technical, creative, and spiritual), and whole systems thinking. My design ethos and skills are strongly attached to the public domain, civically oriented projects that ensure social justice. Please share with me in this exploration and inquiry. Towards these ends, I conduct design research and engage in user-centered design processes to develop products, environments, and services.


Tactile Media Creation Tools and Accessible Learning Media Design


Flux Marker: Enhancing Tactile Graphics with Dynamic Tactile Markers, by Ryo Suzuki, Abigale Stangl, Mark D. Gross, Tom Yeh

FluxMaker, is an inexpensive scalable system that renders dynamic information on top of static tactile graphics with movable tactile markers. These dynamic tactile markers can be easily reconfigured and used to annotate static raised line tactile graphics, including maps, graphs, and diagrams. The user study confirms advantages in application domains such as education and data exploration.

Suzuki, R., Stangl, A., Gross, M. D., & Yeh, T. (2017, October). FluxMarker: Enhancing Tactile Graphics with Dynamic Tactile Markers. In Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility (pp. 190-199). ACM.

Inclusively Designed Tactile Media/ Accessible Learning Media


Accessible Information System Design


BrowseWithMe: An Online Clothes Shopping Assistant for People with Visual Impairments

BrowseWithMe employs artificial intelligence to automatically convert a product web page into a structured representation that enables a user to interactively ask the BrowseWithMe system what the user wants to learn about a product. Experiments demonstrate BrowseWithMe can make online clothes shopping more accessible and produce accurate image descriptions.

Stangl, A. J., Kothari, E., Jain, S. D., Yeh, T., Grauman, K., & Gurari, D. (2018, October). BrowseWithMe: An Online Clothes Shopping Assistant for People with Visual Impairments. In Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility (pp. 107-118). ACM.


Social Emotional Learning Tool Design


Moodcasting: Home as a Shared Emotional Space

The home experience revolves around an intangible yet pervasive dynamic: shared emotional space, in which members of the home are influenced by each other’s expressions of mood as well as the associated values, activities, people and spaces that influence mood. The Moodcasting system is a set of pervasive and ambient technologies designed to interactively enhance mood
awareness and understanding in a home by
representing mood and the supporting contexts in easy-to-understand and actionable representations.

Stangl, A., Wepman, J., & White, D. 2012. Moodcasting: home as shared emotional space. Human Factors in Computing Systems. ACM, New York, NY, USA.

The SEL Transition Wheel: Designing for Early Childhood Social Emotional Learning

FluxMaker, is an inexpensive scalable system that renders dynamic information on top of static tactile graphics with movable tactile markers. These dynamic tactile markers can be easily reconfigured and used to annotate static raised line tactile graphics, including maps, graphs, and diagrams. The user study confirms advantages in application domains such as education and data exploration.

Stangl, A., Weidler-Lewis, J., Lauff, C., Price, E., & Fauble, E. (2017, June). The SEL Transition Wheel: Designing for Early Childhood Social Emotional Learning. In Proceedings of the 2017 Conference on Interaction Design and Children (pp. 334-339). ACM.


Environmental & Social Justice Design


Paonia River Park: Community Development and Watershed Support, Paonia, Colorado, USA

In 2003 the North Fork River Improvement Association began an initiative to create a public access on the North Fork River, now known as the Paonia River Park. Ninety-five percent of the land bordering the North Fork is privately owned, offering no public access to the river. In 2006 a local gravel mining company donated l9 acres of land to the local watershed organization and a public access to the river was created. As the lead designer my role was to facilitate conversations and include the ideas generated from the Working Group into the conceptual design of the River park. Paonia is a small rural community, and it was critical to acknowledge the hard work that occurs in the North Fork Valley and along the river. 

Davant Park: Community Restoration, Louisiana, USA

In 2005 Hurricane Katrina destroyed 95% of the homes and structures in Plaquemines Parish, Louisiana. Many of the small and rural communities located along the alluvial deposit of the Mississippi River, including the community of Davant, instantly became displaced from their homes and community. Before the hurricane, Davant Park had the largest community centre and swimming pool on the east side of the Mississippi in Plaquemines. This project began as part of the Plaquemines Silver Strand master planning initiative, one of seven parks identified for renewal. As a UCAN Serve AmeriCorps, I approached this design process as a means to provide the community of Davant with tools to build their capacity and inspire imagination for what can be created. Specific amenities include play structures and earthen mounding, safe water access, and formal and unstructured play areas. 


Regional and Urban Site Analysis and Planning


Sydenham Square Site Analysis: Spatial Understanding and Diagramming, Christchurch New Zealand

The settlement of Christchurch was planned in England using the standard orthogonal rectangular grid of colonial settlement. Regularity was only broken by the Avon River and two diagonal streets. As Christchurch has grown beyond the point of English planning, the overall pattern has changed and become decentralized. The Christchurch Urban Development strategy has proclaimed that growth management with for Christchurch has often been criticized for being “too permissive and market-driven” and as a result the patterns of the outer city have very divergent patterns of growth. 

Three Studies of Local Urban Resilience Planning: Urban Design, Canterbury, New Zealand

At every scale the strengthening of Christchurch, to insure its resilience to natural disasters, will depend upon the stabilization, densification, and repatriation of the natural and human systems. With a vision to increase density and establishing distinguishable and diverse community character, the following three urban design projects exemplify how the cite’s infrastructure can become more resilient while using the existing framework.

Regional Urban Resilience Between 2010 to 2110: Regional Planning, Christchurch, New Zealand

Resilience is the property of a material to absorb energy, become deformed and then, and then recover upon unloading of the energy recover. The City of Christchurch was developed in an area which is subject to many natural disasters and potential deformation. Strategies for resilience as waters rise, land uses change, and resources diminish, is a key factor in the sustainable/long term survival of the city. The following concept explores one conceptual possibility, which would anchor poignant corridors of the city into the underlying ecology and existing built infrastructure will allow for positive succession, densification, and diversification. 

Gondwana “Ancient Ones” Flora and Fauna Demonstration Area: Botanical Garden Design, Christchurch, New Zealand

Ancient Greats of New Zealand flora can be recognized, cherished, and celebrated within the Christchurch Botanical Gardens. Through the use of large scale (both in terms of the flora’s size and notoriety within culture), this planting design is focused to provide visitors with a series of sensational moments during their visit, all the while learning about the diverse flora, ancient roots and their biological connections around the world. Plants were selected by their iconic standings with culture, connection to the primary plant species that existed prior to the rift between New Zealand and Australia (80 MYA). 

A Sustainable Value-Added Cooperative at Waikirikri Farm: Social Entrepreneurship, Canterbury, New Zealand

The intention of this design was the establishment of a value-added products cooperative, which sustains as a demonstration/trial site for value-added agribusiness start-ups. The aim is to support community-wide environmental stewardship in the realm of sustainable agriculture and craft, while diversifying the income stream of the client’s Farm. Located adjacent to a regional park, along the banks of the Selwyn River, and the alluvial soils of the Canterbury Plains. The cooperative will function through a managed land lease program, with a variety of communal production houses that process small quantities of highly marketable products from the yields of the farm itself. Products produced from these yields, and the efforts of the lease holders, will be supported through initial development under the name of Aroha, the client’s product lines. 

Platt Middle School Consolidation: School-yard Site Planning, Boulder, Colorado, USA

In the fall 2006, Boulder County, Colorado residents passed a public bond measure to replace Casey Middle School with a state-of- the-art “green” school facility on its existing site in Boulder, Colorado. In January 2009 Casey Middle School community moved to the Platt Middle School campus, where Platt and Platt Choice now share their space. The goal of the project was to incorporate three middle schools onto the same campus, while providing space for each community to maintain their unique identities. The design process consisted of meeting with area middle schools, administrations, and parent organizations to involve all parties in the planning of their temporary school. 


Art


While I identify as a designer more than an artist, the act of creating is an important part of my life. I enjoy engaging in mixed media compositions, using a range of materials, tools, and techniques that allow me to create in multiple dimensions.

A half wall built out of cut 4x4" blocks of wood.